TABLETOP LENS

Las Vegas

2–5PLAYERS · 5
20–30MINUTES
1 / 5WEIGHT
Luck60
Skill20
Sense20

RULES

Goal
Collect the most money.
Flow
Roll your dice and place all of them on the casino matching the number rolled.
Win
After 4 rounds, whoever has the most money wins.
Twist
Cash at each casino is paid out by ranking, but anyone tied for a spot gets nothing.

RULES VIDEO

Everyone rolls their own dice and stacks them on whichever casino they want, and when the round ends, whoever has the most dice at each casino claims that casino's cash. The twist: any players tied with the same dice count at a casino cancel each other out and both get shut out entirely — a quirky rule that keeps everyone scheming and side-eyeing whoever's in first place. An all-time classic dice-betting party game.

When the group is only 2-3 players, the cutthroat multiplayer fun of mutual cancellation drops off sharply; when a skill-focused player hates how much dice luck intrudes; or when serious strategy fans want to win through long-term build-up and precise planning.

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Scores by situation

New faces+

♡♡♡♡♡ [Crowd-pleaser] Teaches in under a minute. Roll and stack on the matching casino — it's so intuitive that total newcomers or couples-night groups sync up instantly. Turns first-meeting awkwardness into cheers and shrieks within a single round. The ultimate icebreaker pick.

Close friends+

♡♡♡♡♡ [Guaranteed Hit] With close friends, matching your dice count to sabotage a rival into mutual cancellation, then swooping in to snatch the cash while they're both wiped out — the dopamine and friendship-wrecking tension is 100% guaranteed. Every die that lands has the whole table on its feet. A top-tier party cheat code.

Strategy+

♡☆☆☆☆ [Out of Its League] For intermediate groups who want to build a tight long-term portfolio or enjoy a heavy Euro system, the outcome hinges purely on dice luck — too shallow even as a bridge game, and it may feel hollow.

Couple+

♡☆☆☆☆ [Fight Starter] The core interaction is openly wrecking each other's bets by stealing dice control. For a couple wanting a cozy, peaceful, emotionally warm session together, the direct sabotage is way too spicy — the mood can turn cold fast.

Duel+

♡☆☆☆☆ [Needs a Crowd] This game needs at least 4 players (5 is best) for the chaotic multiplayer tension of dice counts colliding across casinos to really kick in. Two-player games require a fake 'neutral dice' rule, which needlessly clutters the flow and completely kills the party game's natural trash-talk and messy fun.

Gateway+

♡☆☆☆☆ [Tier 1 (Not Recommended)] A great gateway game with instant tactile fun and dopamine, but luck dominates far too much to teach the satisfaction of engine-building and resource-juggling that defines 'modern strategy board games.' Not suited as a stepping stone to introduce eager new players to the joys of Euro games.

Frequently asked questions

How many players does Las Vegas need?

2–5 players, and it is at its best with 5. It also works as a two-player game.

How long does a game of Las Vegas take?

About 20–30 minutes per game, plus roughly 1–3 minutes to teach the rules.

Is Las Vegas hard to learn?

It sits at 1 out of 5 on rules weight. The balance is 60 luck / 20 skill / 20 read, so luck swings enough that a weaker player can still win.

Who is Las Vegas good for?

It fits New faces and Close friends especially well. One caveat: When the group is only 2-3 players, the cutthroat multiplayer fun of mutual cancellation drops off sharply; when a skill-focused player hates how much dice luck intrudes; or when serious strategy fans want to win through long-term build-up and precise planning.

How do you win Las Vegas?

After 4 rounds, whoever has the most money wins. The goal is Collect the most money.

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